January 31

The Backrooms Level 3: The Electrical Station

So, you chose left, huh? You’re still missing out =). Level 3 is an area with brick walls and various electrical objects, with electro-charged puddles that will electrocute you upon contact, so be careful. The only entities here are Hounds, but be careful, they travel in packs. Level 3 is mostly dark, but there are generators that you can turn on for light. There are 2 ways to escape, one being to go through a certain door, leading to The Hub, a unmarked Backrooms level that has various entrances to every level, although you’ll need a key to access them first. The other way is also through a door, leading you into level 4.

January 30

The Backrooms Level 2: Pipe Dreams

SO, I guess you’re still alive. Not that I’m complaining or anything, just not a lot of people made it this far. Anyways, level 2 is a very long hallway, don’t ask me how long. There are pipes trailing on either side, and you visit different levels depending on which direction you go. Left? You’ll just be heading to level 3. Right? You’ll be taken to a very fun and friendly place with cake, balloons, and pals who want to party with you forever and ever and ever! =). The entities in level 2 are Smilers, who aren’t that much of a big deal. It’s your choice to go either direction, but you should definitely go to the right. Please. But it’s your choice. Just letting you know that YOU’RE missing out! =)

January 30

The Backrooms Level 1: The Habitable Zone

Actually, that title is a lie. Mostly. Level 1 is an infinite parking garage with several floors you can access via elevator. The reason why this level is called the “Habitable Zone” is because it has plenty of food and almond water to access. Ever find a puddle though, don’t drink it. It’s called “Carpet Fluid” and appears in almost every level that has a carpet, with occasional exceptions like this one. Entities that show up here are Smilers and Skin-Stealers. The elevator to access the other floors of the level need various codes (Most currently unknown since there are 10,000 possible combinations) and there are various hallways with doors that are mostly locked, but finding the right one can lead to the next level. BEWARE, however, that the lights in the level may on occasion flicker or even shut off entirely for a few seconds, temporarily drenching you in darkness unless you find one of the aforementioned hallways.

January 30

The Backrooms (NEW REVIEW) Level 0: The Lobby

If you ever “no-clip” out of reality in the wrong places, you’ll end up in The Backrooms. The Backrooms are six-hundred million square miles of nothing but the stink of old moist carpet, yellow wallpaper, fluorescent lighting at maximum hum-buzz, and also the fact that everything wants to kill you. When I first found out about this, I thought it was a pretty neat thing, so, why not review it?

LEVEL 0

Level 0 is the first level you enter when you fall into the backrooms, described as above. The area is  *mostly*  safe, and interaction with an entity is rare. The only entities that show up here are Howlers, but that’s for another post. You should watch out for Pitfalls, areas with square holes that if you fall in, will throw you into a random level. Ways to leave level 0 is to either fall into the Pitfalls or find a vent with a ladder leading up to it. Any exits that you find that are not in this post are most likely false. If you ever find food or Almond Water in the Backrooms, eat it. Don’t hesitate eating food from an alternate reality. It’s totally safe. Totally safe… *Maniacal laughter ensues*

January 28

Welcome to the blog *NEW*

Since I have changed my focus on my blog, I figured I should probably redo my introductions.

Hello. I’m some idiot that lives in Duvall with my parents and sister. I have 2 dogs, 2 turtles, and a hamster as a pet. I like to read, look at memes, and play RPG’s. I’m friends with ChadBroski and Joshuaxxii (Links to their blogs will be below) and go to the RLC. My identity to you is unimportant, therefore, who I am is not your consideration. All you need to know is memes.

Josuaxxii: https://joshuaxblogadventures.edublogs.org/

ChadBroski: https://chadbroski.edublogs.org/

edit: I can’t figure out how to work the links, so you might as well find the blogs yourself.

January 20

EARTHBOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOUND(part three)

We have reached the final Earthbound/Mother/I Don’t Know What You Call This Franchise Anymore game. Let’s get this over with, I don’t have anything to say about this one. This may be the most boring part yet.

 

After Giygas’s ill-fated demise, Jett Porkins time travels 1,0000 into the future, where the very last of humanity has gathered on a cluster of islands called The Somewhere Islands. This is a summary of every chapter in the game.

 

PROLOGUE

Our main character, George Lucas, is woken up by his mother to find his brother, Claus. When we find him with Grandpa Steve, a cockroach materializes and battles Luke Skywalker and Clouse Bug. He is killed in one hit. BINGBONGDINGALINGNUTS

 

CHAPTER 1

Our father, Flint Michigan, went out to get some milk.

 

CHAPTER 2

Our Fathers friend, Dust II, was majorly depressed after Flint Macwood left and went to the local bar to drink.

 

CHAPTER 3

A monkey gets abused by Jafar from Alladin.

 

CHAPTER 4

Lucas couldn’t pay the rent after his dad left, so his house was demolished and replaced by a bar, the same bar Duster went to, and Lucas starts working there in exchange for beer even though he’s a minor.

 

CHAPTER 5

Lucas and Co. Blow up the Eiffel Tower.

 

CHAPTER 6

Lucas has hallucinations of his father.

 

CHAPTER 7

Lucas and co. race against Mega Man to see who can collect the most vaccine syringes.

CHAPTER 8

Mega Man ends up releasing COVID-3000 and everybody died. This is a crap post and I wasn’t as motivated in this post as the others to take this seriously.